Posts by wilsonanibe

@wilsonanibe

Wilson Anibe

Software Engineer | Automation | Artificial Intelligence
Abuja, Nigeria quadify3d.com Joined November 2025
1.5k Points43 Badges6 Connections5 Followers9 Following

Posts by wilsonanibe

wilsonanibe in Articles 4 min read
I've spent the last several months building Quadify Ultra, a Blender 5.0 addon that uses a KNN-based ML engine to automatically route meshes to the right retopology algorithm. This post is about the technical decisions behind it — the parts that were...
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wilsonanibe in Articles 5 min read
I Built a Batch Asset Validator for Blender in Python — Here's What I Learned Game developers and 3D artists deal with a problem that doesn't get talked about enough: you find out your assets are broken after you've already submitted them. Wrong s...
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wilsonanibe in Articles 2 min read
!https://coderlegion.com/?qa=blob&qablobid=11626053117748585632 Most render failures don’t come from bugs. They come from assumptions. Assumptions that a scene hasn’t changed. That a render engine behaves “close enough.” That “Final” actually means...
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wilsonanibe in Articles 1 min read
I build Blender tools with a focus on automation and production speed, primarily for game art workflows. Before deciding what to build next, I want to hear directly from people who use Blender seriously and run into the same problems over and over—t...
wilsonanibe in Launches 1 min read
Selective quadification for production-ready Blender assets...
wilsonanibe in Articles 4 min read
Quadification is often discussed as if it were a single operation: press a button, convert triangles to quads, and move on. In real production environments, that framing is misleading. Meshes used in games, VFX, visualization, and technical pipel...
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wilsonanibe in Articles 6 min read
The Blender ↔ Unity Axis & Scale Problem: A Complete Technical Guide and How Unit & Scale Doctor Pro Solves It Reliably 1. Introduction — The Silent Production Killer Every 3D developer eventually encounters the classic trap: “It looked correc...
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wilsonanibe in Articles 4 min read
!https://coderlegion.com/?qa=blob&qablobid=17398017891017435159 Too many repos. Too many docs. Too many decisions. Not enough clarity. If you’ve ever: opened 14 files just to understand a bug combed Slack for a decision someone made 18 months ag...
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wilsonanibe in Articles 3 min read
!https://coderlegion.com/?qa=blob&qablobid=7110764845113303093 I’m Wilson — creator of Quadify, ContextWizard, Unit & Scale Doctor, and a few other tools on Superhive. Before any of that paid my bills, I spent an obscene amount of time doing one job...
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