The last time I created an online museum experience, it kinda felt off. You walk from room to room, wait for things to load, and look at static images. It's not bad, but it lacks vibes.
So I decided to try a different approach: build something that ...
So, I was shitcanned recently and said to myself: "Hey, why not actually learn something new and interesting for once?"
Three.js has been high on my list for a long time. I tried to make a pinball game a couple of years back, failed miserably, and n...