CPU-SIM is a minimal CPU simulator with:
4 general-purpose registers
100 memory locations
The goal is not performance or realism, but understanding: how instructions are executed, how state changes over time, and why CPUs are structured the way they are.
A Map Editor that challenge my mindset about programming and problem solving, and going to a different road other than web.
Try to solve and understand how a game editor work.
Simulation World Where Agent Search For Food, Eat, Reproduction
Golang, Javascript, C, Game Engine, React, Docker, Terminal, Nvim, Python
CPU, Linux, Game Editor
Arguing with AI on how can they be wrong sometimes if they brave enough to step into my realm
I'm a Stubborn guy, to not give up (ᵕ—ᴗ—)
Creativity is endless, but only limited by our imagination (or maybe skill)