Rend Infestation Devlog #2 - Death by thousand papercuts

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calendar_today ago • schedule1 min read

Second status update on my upcoming game Rend Infestation, slowly getting back into the rhythm of development.

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1.8k Points • 97 Badges
Brno, Czech Republic • linkedin.com/in/jakub-neruda
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Experienced C++ developer, team lead and hobby gamedev. I enjoy writing stuff about C++, clean code, clean architecture, and game development.

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