Nice breakdown of the inventory interactions. The pick-up/drop flow looks pretty clean what part was the trickiest to implement.
DevLog Life of Alex - Inventory, Interaction, Pick-up, Use and Drop Systems
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After over 8 years of Quality Assurance in the Video Game Industry, I have decided to start my own D... Show moreAfter over 8 years of Quality Assurance in the Video Game Industry, I have decided to start my own Dev Journey and start creating my own games (or at least try my best :D) instead of testing or playing them. I hope you enjoy. Show less
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