> "Security isn't about building walls. It's about understanding how someone will try to climb over them."
Most developers build software with one person in mind: the user.
Attackers don't.
While you're thinking about user journeys, feature releas...
This is a submission for the June Solstice Game Jamhttps://dev.to/challenges/june-game-jam-2026-06-03
What I Built
SOLSTICE: The Last Long Day is a narrative strategy game set on a planet trapped in an endless June solstice.
In the near future, h...