There are countless games about saving the world.
I wanted to build one about remembering it.
For the past few weeks, I've been developing Archive, a narrative investigation game that explores a simple question:
> Who decides what history remember...
You know that feeling when you open a folder you haven't touched in months and find... yourself?
Not metaphorically. I mean literally — old projects you don't even remember writing, with code that's somehow good? And you're sitting there like, "wait...
As developers, we love hard problems.
So we set out to solve one that almost every African developer has faced:
> “Why do I need a different integration for every mobile money provider in every country?”
Our answer was a project we called UAPL Uni...
This is a submission for the DEV April Fools Challengehttps://dev.to/challenges/aprilfools-2026
What I Built
418: I'm a Teapot and You're a Bad Gamer
A high performance, SEO-optimized, AI integrated gaming platform built solely to ensure the playe...