Catching modifier order issues before rigging is such a relief nice idea here does it also warn about export specific problems like game engines or just inside Blender workflows
Modifier Stack Fixer
MeshmindLeader
posted
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Meshmind
•
@[Ben Miller] Appreciate that
Right now Modifier Stack Fixer focuses on catching and fixing issues inside Blender before rigging or animation things like destructive modifier order, hidden deformation risks, and topology breaking stacks.
That said, the rules are export-aware: it flags setups that are known to cause problems in game engines (applied modifiers at the wrong stage, non-supported modifiers, scale/armature order issues).
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