✨New Open-Source Project: Local LLM NPCs

✨New Open-Source Project: Local LLM NPCs

posted 1 min read

New Open-Source Project: Local LLM NPCs in Godot 4.x

I’ve been working on a 2D educational game built with Godot 4.x (C#) where NPCs are powered by a local large language model running via Ollama with Google’s Gemma 3n.

✨ Key Features

  • Works fully offline or over LAN (no cloud/API calls)
  • NPCs use LLMs for dynamic conversations with the player
  • Focus on privacy, accessibility, and education
  • Built with open-source tools

Gameplay demo video:
Watch on YouTube

Source code:
GitHub repo


I’d love feedback from fellow devs!
Also curious how others see the potential of local LLMs in game development.

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