InstaMesh: Transforming Still Images into Dynamic Videos

InstaMesh: Transforming Still Images into Dynamic Videos

posted Originally published at dev.to 3 min read

Last week, I dove into exploring ways to automate the creation of promotional videos from a single product image. During my research, I discovered InstantMesh (https://github.com/TencentARC/InstantMesh) - an open-source AI model that can efficiently generate 3D meshes from single images. It's essentially an AI model that can transform a static image into a 3D model, allowing for dynamic viewing angles and animations. What caught my attention was its potential for e-commerce and digital marketing. Instead of expensive 3D modeling and product photography from multiple angles, could we use AI to create engaging product visualizations from existing product photos? In this blog, I'll share my experience with InstantMesh, walking through how it works and its capabilities and limitations.

InstantMesh, developed by Tencent's ARC Lab, represents a significant advancement in AI-powered 3D mesh generation. This open-source model can efficiently transform a single image into a high-quality 3D mesh within approximately 10 seconds. Built on a foundation of diffusion models and transformer architecture, it processes an image through a two-stage pipeline to create detailed 3D models that can be viewed from multiple angles.
What sets InstantMesh apart is its sparse-view large reconstruction model and FlexiCubes integration, which helps create high-quality 3D meshes while maintaining geometric accuracy. The model is designed to be efficient and practical, making it accessible to developers and businesses with standard GPU resources.

Multi-view Diffusion Model
Takes a single input image

  • Generates 6 different views of the object using a diffusion model
  • Creates consistent perspectives at fixed camera angles

Sparse-view Large Reconstruction Model
This stage consists of several key components:

ViT Encoder

  • Processes the generated multi-view images
  • Converts the images into image tokens for efficient processing

Triplane Decoder
- Takes the image tokens
- Generates a triplane representation
- Creates a 3D understanding of the object's structure

FlexiCubes
- Converts the triplane representation into a 3D mesh
- Creates a 128³ grid representation of the object
- Ensures geometric accuracy of the final model

Final Output
The model produces multiple rendering options:

  • Textured 3D model
  • Colored variations
  • Depth maps
  • Silhouette views

The entire process is optimized to complete within approximately 10 seconds, creating a detailed 3D mesh that can be viewed and manipulated from multiple angles.

Observations
To evaluate InstaMesh's capabilities, I conducted three experiments with increasing complexity: a basic ceramic pot, a reflective metallic pot, and a portrait of a person. For each test, I used a clean image with removed background, examined the model's multi-view generation, and analyzed the final animated output.

Test 1: Basic Ceramic Pot

The model performed reasonably well with the simple ceramic pot, creating smooth rotational movement and maintaining consistent shape throughout the animation. However, it's worth noting that the AI took some creative liberties - specifically adding decorative legs to the pot that weren't present in the original image. This highlights how the model can sometimes "hallucinate" features based on its training data.

Generated Multi-View

Video Result

Test 2: Reflective Metallic Pot

When processing the shiny metallic pot, the model's limitations became more apparent. The reflective surfaces proved challenging for the AI to interpret and maintain consistently across frames. While the basic shape was preserved, the surface reflections and metallic properties appeared distorted and unrealistic in the generated video, showing the current limitations in handling complex material properties.

Shinny Pot: Multi-View

Test 3: Person

The results with the person conversion revealed significant challenges in maintaining anatomical accuracy and perspective consistency. The multi-view generations showed notable distortions in facial features and body proportions, and the final video output lacked the natural fluidity we'd expect in human movement. This test clearly demonstrated that the technology isn't yet ready for generating realistic human animations.

Person: Multi-View

Person: Video

InstantMesh shows promise for basic e-commerce product visualization, successfully generating 3D models from simple objects despite occasionally adding unexpected features. However, its current limitations with reflective surfaces and complex subjects like humans make it best suited for basic, non-reflective products where precise accuracy isn't critical. While not yet ready for all commercial applications, it offers a glimpse into how AI could streamline product visualization in the future.

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Interesting post! I can definitely see how this could revolutionize product photography for small businesses. Do you think InstantMesh could eventually handle more complex materials like glass or fabric, or is it better suited for simpler objects?
I am not sure if it will be InstaMesh or one of the other Text/Image to Video tools but yes they will.  This week I recently tested AWS' Reel AI Model and the results where pretty good.  Here is a link to the post on LinkedIn.  It is of a car driving.  Reflections are not bad and there was some issues with Glass but it is promising and looking really good

https://www.linkedin.com/feed/update/urn:li:activity:7270440543497654273/

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